Surface: Difference between revisions
Burrvuhvurr (talk | contribs) (Created page with "{{Location|title1=Surface|type=Location|connections=Building A, Building B, Building C, Tunnels, Garage, Submarine Room, Spawn|events=Portals|entities=Dark Figure, Baby Doll Globe (3 possible spawns)}} The '''Surface''' is the main map space of gm_construct beta 13. It also allows travel to several locations above ground. A wide range of anomalies can be encountered throughout the entire area so proceed with caution. ==Overview== ==...") |
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{{Location|title1=Surface|type=Location|connections=[[Building A]], [[Building B]], [[Building C]], [[Tunnels]], [[Garage]], [[Submarine Room]], [[Spawn]]|events=[[Portals]]|entities=[[Dark Figure]], | {{Location|title1=Surface|type=Location|connections=[[Building A]], [[Building B]], [[Building C]], [[Tunnels]], [[Garage]], [[Submarine Room]], [[Spawn]]|events=[[Portals]]|entities=[[Dark Figure]], [[Semper]], [[Mingebags]]|image1=Surface.jpg}} | ||
The '''Surface''' is the main map space of gm_construct beta 13. It also allows travel to several locations above ground. A wide range of anomalies can be encountered throughout the entire area so proceed with caution. | The '''Surface''' is the main map space of gm_construct beta 13. It also allows travel to several locations above ground and connects to may locations. A wide range of anomalies can be encountered throughout the entire area so it is advised to proceed with caution. | ||
==Overview== | ==Overview== | ||
The Surface's layout is more or less similar to how it is in vanilla Garry's Mod. The most notable changes are the tunnel in the lake that leads to the [[Submarine Room]] and the appearance of the [[Dark room|Dark Room's]] back entrance, resembling that of a mine. | |||
===Entities and Anomalies=== | |||
The most common entities that can be encountered are [[Dark Figure|Dark Figures]] and [[Semper]], which can spawn virtually anywhere in the Surface. [[Mingebags]] can also be commonly found roaming the Surface, although they can be encountered everywhere else in the map. Rarely, the [[Zombie with block field|Blockfield zombie]] may spawn and wander about, and even more rarely, [[info_player_start]] can appear around [[Spawn]]. | |||
== | |||
==Trivia== | |||
*It seems that it is possible for the Blockfield Zombie to spawn underneath the lake. | |||
[[File:zombieunderneathlake.jpg|377x377px]] | |||
== | ==Gallery== | ||
<gallery widths="200"> | |||
File:Tunnels 2.jpg|Entrance to the [[Tunnels]] and [[Dark room|Dark Room]] near [[Building B]] | |||
File:SurfaceLakePier.jpg|thumb|View of the Pier by the lake | |||
File:SurfaceLakePier2.jpg|thumb|Platform connecting the Pier to [[Building C]] | |||
File:surface lakesubmarineentrance.jpg|Underwater tunnel to the [[Submarine Room]] | |||
</gallery> | |||
[[Category: Location]] | [[Category: Location]] | ||
Latest revision as of 20:11, 16 July 2023
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The Surface is the main map space of gm_construct beta 13. It also allows travel to several locations above ground and connects to may locations. A wide range of anomalies can be encountered throughout the entire area so it is advised to proceed with caution.
Overview[edit source]
The Surface's layout is more or less similar to how it is in vanilla Garry's Mod. The most notable changes are the tunnel in the lake that leads to the Submarine Room and the appearance of the Dark Room's back entrance, resembling that of a mine.
Entities and Anomalies[edit source]
The most common entities that can be encountered are Dark Figures and Semper, which can spawn virtually anywhere in the Surface. Mingebags can also be commonly found roaming the Surface, although they can be encountered everywhere else in the map. Rarely, the Blockfield zombie may spawn and wander about, and even more rarely, info_player_start can appear around Spawn.
Trivia[edit source]
- It seems that it is possible for the Blockfield Zombie to spawn underneath the lake.
Gallery[edit source]
Entrance to the Tunnels and Dark Room near Building B
Platform connecting the Pier to Building C
Underwater tunnel to the Submarine Room