Building B: Difference between revisions
Burrvuhvurr (talk | contribs) (ditto) |
No edit summary |
||
(2 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
{{Location|title1=Building B|type=Location|connections=Surface, [[Garage]]|events=[[Portals]]|entities=[[Dark Figure]], Baby Doll Globe}} | {{Location|title1=Building B|type=Location|connections=[[Surface]], [[Garage]]|events=[[Portals]]|entities=[[Dark Figure]], Baby Doll Globe|image1=BuildingB.jpg}} | ||
'''Building B''' is one of the main three buildings in gm_construct. Various anomalies have been encountered in its gm_construct 13 beta iteration. | '''Building B''' is one of the main three buildings in gm_construct. Various anomalies have been encountered in its gm_construct 13 beta iteration. | ||
==Overview== | ==Overview== | ||
Building B is a tall five-story complex close to [[Building A]] resting on some elevated land overlooking the [[Garage]]. Its inside differs from vanilla gm_construct as each floor has one corner cut out, making every floor visible from the ground to the ceiling. A ladder connects each floor, as well as the roof. Adjacent to the ladder is a similar opening going up to the roof but without its own ladder. Each level is labeled with a large decal of its floor number. | |||
Next to the lambda spray on the wall is a breakable section leads to a vent system that connects the [[Oracle]], [[Dark room|Dark Room]], and the Garage and [[White Room]]. On the opposite is a small vent that is breakable. Placing the [[Rainbow Hoverball]] into the vent will switch the map to its Christmas variant. | |||
==Trivia== | |||
* [[Semper]] and [[Dark Figure|Dark figures]] can occasionally be found on the first floor. | |||
* Climbing the ladder all the way to the roof and going over to the ladderless hole leads to a unique [[Portals]] event that deposits you outside in the air. | |||
* A baby doll globe can potentially spawn in Building B, behind the breakable wall going to the Oracle's vent. | |||
==Gallery== | ==Gallery== | ||
<gallery widths="200"> | |||
File:BuildingBinterior.jpg|Building B's interior | |||
File:Oracle2.png|Breakable wall giving access to the Oracle (highlighted in red) | |||
File:BuildingBSencondVent1.jpg|The second vent | |||
File:BuildingBSencondVent2.jpg|Ditto, except opened | |||
</gallery> | |||
<youtube>thRhFzF94PE</youtube> | |||
[[Category: Location]] | [[Category: Location]] | ||
[[Category: W.I.P]] | [[Category: W.I.P]] |
Latest revision as of 22:36, 14 June 2024
| |||||||||
|
Building B is one of the main three buildings in gm_construct. Various anomalies have been encountered in its gm_construct 13 beta iteration.
Overview[edit source]
Building B is a tall five-story complex close to Building A resting on some elevated land overlooking the Garage. Its inside differs from vanilla gm_construct as each floor has one corner cut out, making every floor visible from the ground to the ceiling. A ladder connects each floor, as well as the roof. Adjacent to the ladder is a similar opening going up to the roof but without its own ladder. Each level is labeled with a large decal of its floor number.
Next to the lambda spray on the wall is a breakable section leads to a vent system that connects the Oracle, Dark Room, and the Garage and White Room. On the opposite is a small vent that is breakable. Placing the Rainbow Hoverball into the vent will switch the map to its Christmas variant.
Trivia[edit source]
- Semper and Dark figures can occasionally be found on the first floor.
- Climbing the ladder all the way to the roof and going over to the ladderless hole leads to a unique Portals event that deposits you outside in the air.
- A baby doll globe can potentially spawn in Building B, behind the breakable wall going to the Oracle's vent.
Gallery[edit source]