Info player start: Difference between revisions

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m (minor edit also can someone change this page name to be "info_player_start" plz """green dummy""" sounds stupid and isnt even an official name ty :))))
m (Burrvuhvurr moved page Green Dummy to Info player start: changing at request to a more appropriate(?) name)

Revision as of 18:28, 3 April 2023

info_player_start
Info player start sighting.jpg
Hello Heisenberg
General
Type Entity
Nicknames Green Dummy, Green Gordon, Green Walter, Green Guy/Dude, Zeta Bot lookalike
Attributes
Hostile Depends
Spawnable No
Cursed Yes
Health N/A
Damage Instant Kill


"info_player_start" is an entity that spawns rarely in gm_construct 13 beta. When info_player_start appears it will be in front of the spawn building where the spawn points are. Getting too close to it will not only cause it to teleport away near a different spawn point, but also has a rare chance of instantly killing the player, trying to make it look like they pressed their kill bind on accident.

If a player dies and respawns while info_player_start is active, they will spawn in looking directly at info_player_start, who will then teleport away because they got too close to it. Once enough time has passed after info_player_start spawned, it will disappear.

Additional Sightings

A giant info_player_start (Green Dummy) appeared in the skybox during the April fools incident as well as in the gm_kitchen_remaster April fools update.

Giant Green Dummy in the skybox during The April 1st Incident







Trivia

  • "info_player_start" is the name of the spawn point entity in the Hammer Editor (the program used to create maps for Source games), which is what the model of the Green Dummy uses
  • The Green Dummy by all purposes seems to be a rarer version of Semper as encounters with it seem to be occur less often
  • Some people think that info_player_start was enabled on the april fools 2023 update, however, there is footage of info_player_start from before the update. I would've put the link here but i cant find it smh