Info player start: Difference between revisions
Burrvuhvurr (talk | contribs) (Added images) |
(added basic info i guess and also mentioned that it kills you rarely) |
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{{Entity|title1=info_player_start|image1=Info player start sighting.jpg|caption1=Hello Heisenberg|type=Entity|nicknames=Green Dummy, Green Gordon, Green Walter, Green Guy/Dude, Zeta Bot lookalike|is_hostile= | {{Entity|title1=info_player_start|image1=Info player start sighting.jpg|caption1=Hello Heisenberg|type=Entity|nicknames=Green Dummy, Green Gordon, Green Walter, Green Guy/Dude, Zeta Bot lookalike|is_hostile=Rarely|is_spawnable=No|enables_curse_detector=Yes|health=N/A|damage=Instant Kill}} | ||
"info_player_start" is an entity that spawns rarely in gm_construct 13 beta. When info_player_start appears it will be in front of the spawn building where the spawn points are. Getting too close to it will not only cause it to teleport away near a different spawn point, but also has a rare chance of instantly killing the player, trying to make it look like they pressed their kill bind on accident. | |||
If a player dies and respawns while info_player_start is active, they will spawn in looking directly at info_player_start, who will then teleport away because they got too close to it. Once enough time has passed after info_player_start spawned, it will disappear. | |||
== Additional Sightings == | == Additional Sightings == | ||
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* "info_player_start" is the name of the spawn point entity in the Hammer Editor (the program used to create maps for Source games), which is what the model of the Green Dummy uses | * "info_player_start" is the name of the spawn point entity in the Hammer Editor (the program used to create maps for Source games), which is what the model of the Green Dummy uses | ||
* The Green Dummy by all purposes seems to be a rarer version of [[Semper]] as encounters with it seem to be occur less often | * The Green Dummy by all purposes seems to be a rarer version of [[Semper]] as encounters with it seem to be occur less often | ||
* Some people think that info_player_start was enabled on the april fools 2023 update, however, there is footage of info_player_start from before the update. I would've put the link here but i cant find it smh | |||
[[Category: Entity]] | [[Category: Entity]] |
Revision as of 15:19, 3 April 2023
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"info_player_start" is an entity that spawns rarely in gm_construct 13 beta. When info_player_start appears it will be in front of the spawn building where the spawn points are. Getting too close to it will not only cause it to teleport away near a different spawn point, but also has a rare chance of instantly killing the player, trying to make it look like they pressed their kill bind on accident.
If a player dies and respawns while info_player_start is active, they will spawn in looking directly at info_player_start, who will then teleport away because they got too close to it. Once enough time has passed after info_player_start spawned, it will disappear.
Additional Sightings
A giant info_player_start (Green Dummy) appeared in the skybox during the April fools incident as well as in the gm_kitchen_remaster April fools update.
Trivia
- "info_player_start" is the name of the spawn point entity in the Hammer Editor (the program used to create maps for Source games), which is what the model of the Green Dummy uses
- The Green Dummy by all purposes seems to be a rarer version of Semper as encounters with it seem to be occur less often
- Some people think that info_player_start was enabled on the april fools 2023 update, however, there is footage of info_player_start from before the update. I would've put the link here but i cant find it smh