Tunnels: Difference between revisions

From gm_construct 13 beta
No edit summary
No edit summary
Line 1: Line 1:
The tunnels are a important location to use the 2nd Transmission hole, these have the least spawns for the Dark Figure, long, but has the most connected locations.
The tunnels are an area under the map accessible through several doorways scattered across the edges of the surface. They connect several areas of the map together.
The tunnels contain the 2nd transmission location, and have a tendency to trap people within them, but other than that show no anomalous properties.


{{Location|title1=The Tunnels|image1=Tunnels11.webp|caption1=The tunnels.|entities=Any|anomalies=Transmission Hole, Portals|connections=[[Submarine Room]], [[Bunker Room]], [[Dark Room]], [[Building C]], [[Spawn]] and [[Surface]]|type=Location}}
{{Location|title1=The Tunnels|image1=Tunnels11.webp|caption1=The tunnels.|entities=Any|anomalies=Transmission Hole, Portals|connections=[[Submarine Room]], [[Bunker Room]], [[Dark Room]], [[Building C]], [[Spawn]] and [[Surface]]|type=Location}}

Revision as of 09:08, 5 February 2023

The tunnels are an area under the map accessible through several doorways scattered across the edges of the surface. They connect several areas of the map together. The tunnels contain the 2nd transmission location, and have a tendency to trap people within them, but other than that show no anomalous properties.

The Tunnels
File:Tunnels11.webp
The tunnels.
General
Entities Any
Connected Locations Submarine Room, Bunker Room, Dark Room, Building C, Spawn and Surface


Gallery