Info player start: Difference between revisions

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(Green Teleporting Hammer Gordon Freeman Dummy)
 
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I Believe The Green Dummy I Encountered As A Entity Was A Result Of The April Fools Incident It Looks Like The Hammer Gordon Freeman Dummy And Is Most Likely A Biproduct Of The April Fools Incident And The Creator Just Forgot However I Would Like To Archive It Here With No Evidence Of Its Existence I Would Like To Go Over Some Things I Think About This Entity
{{Entity|title1=info_player_start|image1=INFO PLAYER START.png|caption1=Hello Heisenberg|type=Entity|nicknames=Green Dummy, Green Gordon, Green Walter, Green Guy/Dude, Zeta Bot lookalike|is_hostile=Depends|is_spawnable=No|enables_curse_detector=Yes|health=N/A|damage=Instant Kill}}


First Thing About It Is It Either REALLY Likes The Spawn Points Or It Spawns Near The Player
"'''info_player_start'''" is an entity that spawns rarely in gm_construct 13 beta. It takes on the appearance of a green low-poly humanoid figure that resembles Half-Life protagonist Gordon Freeman. Its head floats detached from the rest of the body and doesn't appear to have a neck.


It Appears To Disappear Randomly And Go Somewhere Else Before Frequently Disappearing For Good Until next Time
Although the face contains no visible features such as eyes, a mouth, or a nose, info_player_start bears the likeness of Gordon Freeman through its glasses and goatee.


The Entity Also Seams to Appear When Semper Is Around (not Confirmed Yet)
== Behavior ==
When info_player_start appears, it will be in front of the spawn building where the spawn points are. Getting too close to it will not only cause it to teleport away near a different spawn point, but also has a rare chance of instantly killing the player, trying to make it look like they pressed their kill bind on accident.


It Makes No Noise From What I Observed Unlike The Other Entities I've Encountered (or Could Just Be A Coded Clone Of semper)
If a player dies and respawns while info_player_start is active, they will spawn in looking directly at info_player_start, who will then teleport away because they got too close to it. Once enough time has passed after info_player_start spawned, it will disappear.


To Anyone That Wants To Edit This To Make It More Accurate Or Add More To This From What They Have Seen Or Figured About It Is Free To Do So.
== Additional Sightings ==
A giant info_player_start (Green Dummy) appeared in the skybox during the [[The April 1st Incident|April fools incident]] as well as in the [[GM Kitchen Remaster|gm_kitchen_remaster]] April fools update.
[[File:1sta evidencie-5.png|left|thumb|Giant Green Dummy in the skybox during The April 1st Incident]]
 
 
 
== Trivia ==
* "info_player_start" is the name of the spawn point entity in the Hammer Editor (the program used to create maps for Source games), which is what the model of the Green Dummy uses
* The Green Dummy by all purposes seems to be a rarer version of [[Semper]] as encounters with it seem to be occur less often
* Some people think that info_player_start was enabled on the April fools 2023 update, however, there is footage of info_player_start from before the update. I would've put the link here but i cant find it smh
* It will spawn a egg if given the rainbow ball, and it hatches an zeta player, if you have the addon installed.
 
[[Category: Entity]]

Latest revision as of 08:02, 23 July 2024

info_player_start
INFO PLAYER START.png
Hello Heisenberg
General
Type Entity
Nicknames Green Dummy, Green Gordon, Green Walter, Green Guy/Dude, Zeta Bot lookalike
Attributes
Hostile Depends
Spawnable No
Cursed Yes
Health N/A
Damage Instant Kill


"info_player_start" is an entity that spawns rarely in gm_construct 13 beta. It takes on the appearance of a green low-poly humanoid figure that resembles Half-Life protagonist Gordon Freeman. Its head floats detached from the rest of the body and doesn't appear to have a neck.

Although the face contains no visible features such as eyes, a mouth, or a nose, info_player_start bears the likeness of Gordon Freeman through its glasses and goatee.

Behavior[edit source]

When info_player_start appears, it will be in front of the spawn building where the spawn points are. Getting too close to it will not only cause it to teleport away near a different spawn point, but also has a rare chance of instantly killing the player, trying to make it look like they pressed their kill bind on accident.

If a player dies and respawns while info_player_start is active, they will spawn in looking directly at info_player_start, who will then teleport away because they got too close to it. Once enough time has passed after info_player_start spawned, it will disappear.

Additional Sightings[edit source]

A giant info_player_start (Green Dummy) appeared in the skybox during the April fools incident as well as in the gm_kitchen_remaster April fools update.

Giant Green Dummy in the skybox during The April 1st Incident


Trivia[edit source]

  • "info_player_start" is the name of the spawn point entity in the Hammer Editor (the program used to create maps for Source games), which is what the model of the Green Dummy uses
  • The Green Dummy by all purposes seems to be a rarer version of Semper as encounters with it seem to be occur less often
  • Some people think that info_player_start was enabled on the April fools 2023 update, however, there is footage of info_player_start from before the update. I would've put the link here but i cant find it smh
  • It will spawn a egg if given the rainbow ball, and it hatches an zeta player, if you have the addon installed.