Ratman: Difference between revisions

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(Ported from the old wiki)
 
(Rewrote most of the page to look nicer. Added a way to spawn.)
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{{Entity|title1=Ratman|image1=Ratman.webp|caption1=The Ratman|type=Entity|nicknames=N/A|is_hostile=When annoyed|is_spawnable=No|enables_curse_detector=Yes|health=Unkillable (50)|damage=Heavy Damage but not exactly calculated.}}He will walk around in his home and when he walks to the Tunnels he will fade away.
{{Entity|title1=Ratman|image1=Ratman.webp|caption1=The Ratman|type=Entity|nicknames=N/A|is_hostile=When annoyed|is_spawnable=No|enables_curse_detector=Yes|health=Unkillable (50)|damage=Heavy Damage but not exactly calculated.}}


== Behavior ==
'''Ratman''' is an entity, located in the [[Submarine Room]]. In the initial state of gm_construct 13 beta, Ratman doesn't spawn. You need to do the [[Dark room chair|Chair Puzzle]] to spawn Ratman. Ratman walks around in the ground area of the Submarine Room. Moving or destroying props will make Ratman respawn them.
When props in his home are ruined or broken he will repair and fix it. After the 3rd time of wrecking his home he will start attacking you, this is the point where he will reflect all damage. When the player dies or leaves, the Ratman will fade out but come back later.


=== There are multiple things connected to the Ratman, like the Radio and the Ratman's Props/Home. ===
== Spawning ==
[[Category:Entity]]
The step-by-step way to spawn Ratman is:
# Get the Doll from the original Secret Room.
# Put the Doll near the chair in the [[Dark room|Dark Room]]. <!-- why capitalize the R? i just like it more -->
# After the floor disappears, you need to find the chair. ''Tip: If you cannot find the chair, try typing in "kill" in the console a few times.''
# Destroy the chair.
# After being teleported around, and [[Semper]] disappears without you being teleported, return to the Dark Room.
# Destroy the chair, using an explosive.
# Multiple Ratman's will spawn. Wait for them to catch fire and die.
# Ratman will walk to the door and leave a red trail. After Ratman starts to teleport, continue following him to the Submarine Room.
# After Ratman walks to the Submarine Room, the puzzle is finished, and the props (including the radio) appear.
 
== Trivia ==
* Ratman was originally inside of the map gm13_hotels.
* Destroying/moving props multiple times will make the Ratman start firing an Orange Laser. Attacking Ratman will deal damage to yourself. Leaving the room causes him to disappear.

Revision as of 08:43, 4 August 2022

Ratman
The Ratman
General
Type Entity
Nicknames N/A
Attributes
Hostile When annoyed
Spawnable No
Cursed Yes
Health Unkillable (50)
Damage Heavy Damage but not exactly calculated.


Ratman is an entity, located in the Submarine Room. In the initial state of gm_construct 13 beta, Ratman doesn't spawn. You need to do the Chair Puzzle to spawn Ratman. Ratman walks around in the ground area of the Submarine Room. Moving or destroying props will make Ratman respawn them.

Spawning

The step-by-step way to spawn Ratman is:

  1. Get the Doll from the original Secret Room.
  2. Put the Doll near the chair in the Dark Room.
  3. After the floor disappears, you need to find the chair. Tip: If you cannot find the chair, try typing in "kill" in the console a few times.
  4. Destroy the chair.
  5. After being teleported around, and Semper disappears without you being teleported, return to the Dark Room.
  6. Destroy the chair, using an explosive.
  7. Multiple Ratman's will spawn. Wait for them to catch fire and die.
  8. Ratman will walk to the door and leave a red trail. After Ratman starts to teleport, continue following him to the Submarine Room.
  9. After Ratman walks to the Submarine Room, the puzzle is finished, and the props (including the radio) appear.

Trivia

  • Ratman was originally inside of the map gm13_hotels.
  • Destroying/moving props multiple times will make the Ratman start firing an Orange Laser. Attacking Ratman will deal damage to yourself. Leaving the room causes him to disappear.