From gm_construct 13 beta
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General
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Type
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Entity
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Nicknames
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N/A
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Attributes
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Hostile
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When annoyed
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Spawnable
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No
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Cursed
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Yes
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Health
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Unkillable (50)
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Damage
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Heavy Damage but not exactly calculated.
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He will walk around in his home and when he walks to the Tunnels he will fade away.
Behavior
When props in his home are ruined or broken he will repair and fix it. After the 3rd time of wrecking his home he will start attacking you, this is the point where he will reflect all damage. When the player dies or leaves, the Ratman will fade out but come back later.
There are multiple things connected to the Ratman, like the Radio and the Ratman's Props/Home.