Curse detector: Difference between revisions

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(Update curse detector template)
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== Sounds ==
== Sounds ==
<gallery>
[[File:Oldbell.ogg|none|thumb|test]]
File:Oldbell.ogg|When the civilian turns into the Curse Detector
</gallery>
[[Category:Entity]]
[[Category:Entity]]

Revision as of 04:41, 20 June 2022

Curse Detector
Curse Detector with the light off.
General
Type Cursed item
Nicknames Curse Detector, Mingebag detector
Attributes
Hostile No
Spawnable Yes (only with the duplicator tool)
Cursed No


The Curse Detector is a cone with a light on top of the cone. The light will light up when a curse is nearby. When a mingebag is near, it will point to its direction with a red color. The Curse Detector will always spawn at spawn if achieved.

How to get the Curse Detector

You have to wait around 10 seconds at the 2nd garage entrance, then walk in. A civilian should walk towards a building, you will have a limited amount of time before she jumps off the building so you should barricade the building entrance and once she detects that she is stuck, she will say "Thank god someone had the courage to do that." then she transforms into the Curse Detector

When you get the Curse Detector, it will permanently save unless you do the console command "gm13_reset yes"

How to bring the Curse Detector into other maps

Copy the Curse Detector with the Duplicator tool then paste it in another map. If there already is a Curse Detector on the map then it will replace the old one with the new one.

Sounds

test