Mingebags: Difference between revisions
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Revision as of 04:11, 19 June 2022
How Damage Works
Whenever you directly hit a Mingebag it basically rolls the dice and it has a 1 out of 2 chance to actually deal damage. You need to have 5 hits that hit that 1 out of 2 chance to kill a Mingebag. In recent updates (as of 3/11/2022) Mingebags have been able to travel in groups and now multiple can appear in one map at a time.
Are Mingebags real players? Lets end the debate.
Short Answer: Yes
Long Answer: Yes, there is a lobby system that beta 13 uses and these are where all of the Mingebags are coming from, there is now (as of 3/11/2022) an addon that enables the ability to join Mingebag lobbys. How the lobby system works is that it syncs with a lobby, then it checks if you are available to join a lobby with a certain amount of players and if it is yup then it will join the lobby in a couple seconds (Can vary between different wifi connections) Also that the fact if you lose internet somehow, the minges stop moving and become interactable entitys and act like props.
lua_run GM13.Lobby:SelectBestServer() This is a console command which connects you to the best mingebag server.
What does a Mingebag do?
Mingebags can draw with the physgun, this texture will be a missing texture. They can also attack, you have a chance of dying when shot at.
Mingebag actions have different beam colors: Orange means they are attacking, Blue means they are drawing.
Why is everyone a Mingebag?
Other players(Mingebags) see you as a Mingebag and you see players as a Mingebag. Some Mingebags get confused that the mingebag is fake or real.
How can you detect a mingebag?
You can detect them by using the curse detector which shows a red laser when mingebags appear and when the radio has a yellow line with dial-up sounds