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{{Location|title1=Spawn|type=Location|connections=[[Surface]], Spawn Building, [[Building A]] |events=[[Portals]]|entities=[[Dark Figure]], [[Semper]], [[info player start]], [[Mingebags]]|image1=Spawn.jpg}} <small>'''Note:''' this page refers to both the spawn area and the building behind it</small> '''Spawn''' is the default spawn location in gm_construct 13 beta found on the [[Surface]]. It is where the player will spawn upon loading the map and upon death. ==Overview== The Spawn and Spawn Building remains mostly unchanged from how it appears in vanilla gm_construct, consisting of a small house or garage-like building surrounded by tiled flooring, which indicate the area where the player will spawn. On the right side of the building between it and [[Building A]] is a ramp that leads to the Spawn Building's roof and inside is a U-shaped hallway connecting the two buildings. The only new addition is a staircase leading down to the [[Tunnels]] on the left side of the Spawn Building next to one of the garage openings, which provide access to the [[Submarine Room]] and the [[Bunker Room]]. The [[Curse detector]] and [[Radio]] will spawn on the far left side of the Spawn Area upon successfully saving the suicidal citizen NPC and completion of the [[Minge God]] ritual respectively. The Radio will also spawn here if it is removed and the player hasn't initiated the Minge God ritual yet. ==Trivia== *Several anomalous entities can be encountered around and inside Spawn and the Spawn Building. **[[Mingebags]] can commonly be found congregating around the main spawn area. **[[Dark Figure|Dark figures]] may be seen standing near the doorway Spawn Building and running inside when approached or walking around inside. **[[info player start]], [[Semper]], and [[Zombie with block field]] can spawn here along with most of the Surface, although info player start and semper seem to appear most frequently around Spawn. *Occasionally, when traversing the hallway to go to the Spawn Building from Building A, the [[Portals]] event can occur and the player will be looped back to Building A. ==Gallery== <gallery widths="200"> File:Spawn2.jpg File:SpawnBuildingRamp.jpg File:Infoplayerstartsighting.jpg </gallery> [[Category: Location]]
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