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==Bases, outpost and what do their names mean== '''Known bases''' One of the main bases was previously on gm_boreas but after the Glitchtropia - only a part of it is left. It's being rebuilt by now. '''Known outposts''' There're a lot of outposts on different maps, but for sure there're outposts on void maps and "haunted" maps that are built just in case. '''Naming system''' Similar to A.R.C, everything bigger than a camp gets it's own name and numeration. It consists of three letters and two numbers. First letter - is the map the outpost is built in. It can be either: A - gm_construct variant B - gm_bigcity variant C - gm_flatgrass variant Or if it's not on the list - first letters in the map name are used(example: gm_revengebuilds17 would be GRB). Second letter is for the time the map is in. It can be these: D - Day time. N - Night time. H - Changing time(day-night cycle). S - Afternoon or early morning. V - Void. Third letter is if the outpost is stationary, permanent or non-permanent. So it's: K - Permanent. J - Non-permanent. B - Stationary. There're two numbers on outposts - first one is how many weeks it's standing there and second one is the importance of it(Closer to zero - more important). Examples: BVK-34(Bigcity void permanent outpost that has been standing there for three weeks and is quite important) GRBDJ-18(gm_revengebuildings17 outpost that has been there for one week and is not important). Bases are named with their own unique names and camps are not named at all.
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