Gate Keeper: Difference between revisions

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{{Anomaly|title1=Gate Keeper|image1=gatekeeper01.webp|caption1=The darkroom disintegrating the props spawned by the player.|type=Anomaly|event_name=garageDarkroomGateKeeper|summary=When blocking darkroom entrance(s), the darkroom will let out a howl and the props will disappear.}}
{{Event|title1=Gate Keeper|image1=Gatekeeper.jpg|caption1=The darkroom disintegrating the props spawned by the player.|type=Event|event_name=garageDarkroomGateKeeper|summary=When blocking darkroom entrance(s), the darkroom will let out a howl and the props will be desintegrated.}}


It's an event to destroy props near the darkroom entrance(s) in the garage, or tunnels, in order to stop the player from blocking off the darkroom entrance, it uses howls from ravenholm to scare the player, when a prop is near the darkroom, it will be disintegrated and then electriefied, and will be thrown into the darkroom.
The Gate keeper is an event that destroys props near the darkroom entrance(s), the one in the garage, and tunnels. The event is there in order to stop the player from blocking off the darkroom entrances. It uses howls from Ravenholm to alert the player of the Gate Keeper activating (or to scare them). When a prop is near the darkroom, it will be disintegrated, with lightning particles, and will be flung away, possibly killing the player if not careful enough.
 
[[Category:Event]]
== Gallery ==
<gallery widths="210">
File:Gatekeeper01.webp|The darkroom destroying the props.
File:Gatekeeper02.webp|The darkroom disintegrating a prop.
</gallery>
[[Category:Anomaly]]

Latest revision as of 02:25, 2 July 2025

Gate Keeper
The darkroom disintegrating the props spawned by the player.
General
Type Event
Event Name garageDarkroomGateKeeper
Summary When blocking darkroom entrance(s), the darkroom will let out a howl and the props will be desintegrated.


The Gate keeper is an event that destroys props near the darkroom entrance(s), the one in the garage, and tunnels. The event is there in order to stop the player from blocking off the darkroom entrances. It uses howls from Ravenholm to alert the player of the Gate Keeper activating (or to scare them). When a prop is near the darkroom, it will be disintegrated, with lightning particles, and will be flung away, possibly killing the player if not careful enough.